Seasonal space strategy MMO
The crown
will fall.
Your empire doesn’t have to.
Build your worlds. Command your fleet.
Conquer Asterra in focused 20-day seasons.
- Season
- 20 days
- Fleet roster
- 7 hulls
- Landmarks
- 3 prizes
01 // The living galaxy
Asterra is not a map.
It is a struggle for power.
Every world has value. Every movement reveals intent. Every neighbour can become an ally, a shield—or the architect of your fall.
Select a world
Open a planetary dossier to inspect its identity, strategic modifiers and role in the war.
CLICK A PLANET TO INSPECT ↗02 // A campaign you can finish
Twenty days.
Make them remember.
Each season is a focused fight for rank. When the clock closes, results become history and earned rewards feed your permanent Commander Legacy.
- 01Build
Establish
Develop metal and fuel production, raise your shipyard and turn one holding into an economy.
- 02Explore
Read the map
Scout generated sectors, colonise unclaimed worlds and watch rival fleets reveal their intent.
- 03Coordinate
Raise a banner
Found a clan, forge an alliance and organise shared rallies before the decisive move.
- 04Conquer
Take the landmarks
Capture Vulkanos, Lyra and Vesper to share their bonuses across your clan and alliance.
03 // Command with intent
Every ship has a purpose.
Every order has a cost.
These are the live roster values—not decorative ratings. Compare speed, attack, defence and hold capacity before you commit the fleet.
Long-range reconnaissance craft that reveal worlds, movements and openings before a commitment is made.
- Speed
- 160
- Attack
- 8
- Defence
- 8
- Hold
- 20
04 // The apex hull
Build the Titan.
Become the threat.
The Titan is not a planet. It is a mobile fortress: the slowest hull in the roster, carrying 2,400 attack and 2,400 defence into a contested orbit.
05 // Power is social
No empire wins alone.
Found a clan. Invite rival clans into an alliance. Set diplomacy, share private channels and coordinate timed rallies. In Crownfall, a banner is a weapon.
Read the command code →06 // What you actually get
The map is the game.
These are what you keep.
Conquering worlds is the goal. Here is what actually lands in your account along the way — and the one thing only testers can get.
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Free, always yours
Design your crest
Five choices and one preview in the Commander panel build a personal emblem that flies over your capital the moment you save it. It is part of the game itself — there is no purchase for it anywhere on the shop shelf.
-
Twenty-one liveries
Recolour the worlds you hold
Every ordinary world you hold can wear one of twenty-one liveries, in Core, Rare and Showpiece tiers plus a run tied to the seasons. No price is fixed for any of them yet — the shop says so plainly rather than guessing.
-
Testers only · never sold
Firstlight, for being here now
Testers receive Firstlight, a world livery built for Crownfall’s first hour. It has no price, no shop listing and no purchase button — a database rule refuses to let one be added. Exactly which testing phases keep the grant hasn’t been decided yet.
Crownfall is in active development
Twenty days will pass.
Your name doesn’t have to.
Crownfall is already in closed testing. Leave your email and we’ll tell you the moment invitations open for your platform — no account, nothing else.
Crownfall is in closed testing, so there is no public download yet. Invitations go out on Discord first.
- Coming to theApp Store
- Coming toGoogle Play